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Pickysaurus

Community Manager
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Everything posted by Pickysaurus

  1. BBCode itself may or may not be fully retired, we're not 100% committed yet (the work on mod pages will be telling as to how we proceed). Markdown is what the new editor uses and will most likely be the primary formatting language unless something drastic changes. JTK made a recent update on the process, which mentions videos but not Supporter Images, although it's not a stretch to say that it's related. As of today I'm actually not seeing any media on any profile, so that can be assumed to be a beta bug.
  2. Please see the post above yours. We've addressed this in that news post. Search is currently unavailable but will be returning at some point
  3. Use the button on the editor toolbar. The About Me doesn't use BBCode anymore.
  4. Glad to hear we're more or less on the same page. We're definitely aware of how important this will be for mods. I didn't say user profiles aren't important but the logic is, we could stop the momentum of migrating the site to focus on formatting now or get something out to users (with the improvements/returned features we committed to) now. It's sort of kicking the can down the road but we know that if we change/improve the editor later it would be to the benefit of the features that came before it.
  5. @LenaWolfBravil We are very much aware that the Markdown editor has less formatting options versus what the forum (and main website) have. It's a concern that the Community Managers (JTK, Happybara, Demorphic, and I) make sure we frequently discuss in the team. At present we're just using the new editor "as-is" which was developed for Collection pages. I could be wrong but I believe the both of you have previously complained about the editor on mod pages (which is the "old" editor in this context) - I think it's fair to say that even though it lacks some features using the new editor is a much nicer experience. User profiles are a fairly "low traffic" page compared to other parts of the website, so we've gone ahead with Markdown only for the About Me. However, once we get to moving over Mods it'll be much more important that the existing formatting is disrupted as little as possible. Whether we carry on down the Markdown route (and add a few new options) or look at alternatives is still undecided. Whatever we do end up building will (hopefully) be backported to other parts of the new site (About Me, Collections, Comments).
  6. The "US" bit is a placeholder which will eventually be replaced by a flag icon/image.
  7. This issue is now resolved. Sorry about that!
  8. @Nagev worked on the Dying Light extension (https://www.nexusmods.com/site/mods/346) so he might be able to help with that error.
  9. Sounds like your Vortex state may have gotten corrupted. You can try renaming the Vortex folder in your %appdata% directory to something else and see if the app starts then.
  10. If you want to know more about CLI options in Vortex, here's the help page: https://modding.wiki/en/vortex/users/cli-parameters
  11. I suspect those come from our ad providers. Any extensions that include "enhanced privacy" features will often break websites as they mess with core functionality required for the page to work. Here's some advice from our help pages: https://help.nexusmods.com/article/113-troubleshooting-website-issues
  12. That's a bit odd. Does your task manager still say Vortex is using it? We're already aware of a minor memory leak from LSLib (used in BG3 modding) that we'll be addressing in a future update. If Vortex is closed you can also close any Vortex/LSLib processes manually if they stick around.
  13. Stardew Valley's 1.6 update is a massive step forward in terms of modding, but if you're already mid-game in 1.5 you might want to avoid the update until all the mods you play with have been updated or just stay on your current version until you're finished with your current save. Here are some tips and tricks to stop the update from automatically applying to your game. Stardew Valley 1.6 releases for PC on March 19 2024. How to stop Steam from updating Stardew Valley These instructions assume you are using Steam on Windows. The process may differ slightly for MacOS or Linux. Find your Stardew Valley install folder (defaults to C:\Program Files\Steam\steamapps\common\Stardew Valley). In the steamapps sub-folder two levels above, locate the file appmanifest_413150.acf - this is the app manifest for Stardew Valley. You can verify it's the correct one by opening it in Notepad and checking that Stardew Valley is written inside the file. Open this link in your browser https://steamdb.info/app/413150/depots/?branch=public. Open appmanifest_413150.acf in Notepad and look for the "InstalledDepots" section. This should contain something similar to this: "InstalledDepots" { "413151" { "manifest" "1611888188872054784" "size" "654509123" } } On the SteamDB page, under "Depots" find the row that matches your installed Depot. Copy the ManifestID from SteamDB and replace the one shown in your file. Save and close the ACF file. Right-click on the appmanifest_413150.acf file and select "Properties". In the properties window check the "Read only" box and click "Apply". This prevents Steam from correcting the manifest details itself. Your Steam client should now believe Stardew Valley is updated and not attempt to update it automatically. To undo this change, simply remove the "Read only" flag on the appmanifest_413150.acf file and verify your game files via Steam. How to stop GOG Galaxy from updating Stardew Valley GOG Galaxy provides a much easier way to stop your game from updating and allows you to roll back to older versions. Open GOG Galaxy and find Stardew Valley in your "Installed" section. Click the More button at the top of the panel (near the Play button). Choose "Manage Installation" -> "Configure…" Under "Auto-updates" uncheck the "Automatically update to the newest version" box. You can also use this feature to roll back to 1.5 if you've updated by mistake. Simply click on the version of the game you'd like to use (e.g. 1.5.6.1988831614). How to stop Xbox Game Pass (PC) from updating Stardew Valley Stopping updates via Xbox Game Pass for PC can be done in the Settings menu, but this (like with Steam) doesn't always fully stick and occasionally the game will update anyway. Disable Updates in Settings Open the Xbox app and sign in if you haven't done so yet. Click your profile icon in the top-left and select "Settings". Under "Install Options", uncheck the "Enable Automatic Updates" checkbox. Close the Xbox app and restart your PC. Disable Updates in Services.msc (Advanced) If the method above has not worked, you can make changes to the background Windows services that control game updates. This is for advanced users only and you should make a note of this change somewhere in case you want to undo it. Open a Command Prompt with Windows Key + R. Type "services.msc" into the input box and press enter. Locate the "Delivery Optimisation" entry and double-click it. Click the "Stop" button, then change the "Startup type" to "Disabled" to prevent this service from restarting with your PC boots up. Click "Apply", and then "OK" to confirm the changes. Restart your PC. Disabling a service in this way may have unintended side effects when the Xbox app needs to download content, so consider making this change a "last resort" action. How to backup your game folder The final recommendation is to back up your entire Stardew Valley folder somewhere safe so that if all else fails, you always have a copy of the original files to refer back to. Open your Stardew Valley install folder. Select all files (Ctrl + A on the keyboard). Right-click and select "Send To" -> "Compressed (zipped) folder". Once your PC has done processing a new file will have been created it may be called something like "xTile.zip" and should be approximately 500MB-1GB in size depending on how many mods you have installed. Rename this file "Stardew Valley 1.5 Backup.zip" and copy it somewhere safe on your PC. If your game every updates accidentally, you can extract the contents of this file into your game folder to restore the original content.
  14. No updates on this for a month. Closed.
  15. This is pretty much the reason the categories are not working, the mods still have categories but they're just not properly recorded in the search. We're investigating why this happened as part of the fix.
  16. I think the window you're referring to is a pop-up that appears after you click on the game tile, but the game isn't detected. To get to this stage the game needs to be supported by Vortex.
  17. If the download doesn't even make it to Vortex this is very likely to be a fault in your browser config or an addon breaking the page. Try disabling any add-ons or using a different browser.
  18. We're aware of users experiencing issues with the mod search feature on NexusMods.com. This includes: Viewing mods by category produces 0 results. Certain mods don't appear on any mod listing page (search results, user profiles, etc) but still exist if you go to the direct link. Our web team are working on these issues as a priority. Check out our Status Page for further updates. Thank you for your patience!
  19. That setting won't stick for me either. Must be a bug in the forum software. I'll see if I can raise it with Invision.
  20. I've merged 3 threads about the same problem. We're aware and will be looking into this.
  21. This is pointed out as one of the things that's still in development in the first post of this thread There are a few bits that aren't working properly yet, which is why this is a beta release.
  22. Vortex does tend to use a lot of memory during a Collection install, this is pretty much unavoidable. If it's not maxing out your hardware it's nothing to worry about though.
  23. I am aware you're on the beta track, so it's possible it was an issue with the beta build that was resolved in the latest release.
  24. Darksiders 3 is not supported by Vortex, so it won't appear in the games list. You'll have to download those mods manually and install them as per the author's instructions.
  25. This isn't related to the OP's issue, but you're probably getting a different message. If you're using Vortex, please open a new thread in this forum and we'll take a look. Please provide a screenshot of the error, if possible. If you're not using Vortex, please check with the developer of the application for assistance.
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