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Everything posted by HeyYou
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A Question About BGS's Dialog Camera Setting
HeyYou replied to TheAtomicCafe's topic in Starfield's Discussion
I use a mod that disables it. I hate the way beth implemented it, and don't give you any choice in the matter... So, it's gone. I stay in first person, just movement controls are disabled in conversations. This one. Requires SFSE though. (and address library.) -
How to change player height permanently?
HeyYou replied to VilLynne's topic in Starfield's Discussion
Download the construction kit, make the change for the player, save it, have the game load it.... That *should* take care of it. -
How to change player height permanently?
HeyYou replied to VilLynne's topic in Starfield's Discussion
Put sStartingConsoleCommand= player.setscale 0.95 In the general section of your starfieldcustom.ini. Should take care of it. -
Never work. If you tried to implement that here in the US, you would essentially be starting a war. Gun Rights are ingrained in our society, and that isn't likely to change any time soon..... If you outlaw guns, only outlaws will have guns. It doesn't take much of a machine shop to make a pistol, or a rifle for that matter, and making full-auto weapons is actually EASIER than making semi-auto weapons..... It would turn out a lot like Prohibition in the 20's...... you would simply be creating a whole new underground manufacturing/distribution ring.
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It wasn't anything MS did, it was CrowdStrike. (anti-malware/anti-hacking software) They put out an update with ONE bad file, that smoked Windows. MS has zero control over that kind of thing.
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So, windows f*#@ed up the entire world...
HeyYou replied to InDarkestNight's topic in Hardware and software discussion
Yeah, someones anti-malware anti-hacking software updated, and smoked windows. One bad file, and a whole host of business are back in the dark ages. Real curious how that one got past QA..... And yes, Windows is indeed spyware masquerading as an operating system. You can turn some of the telemetry off, but, even so, windows still phones home several times a day...... What's funny is, at initial setup, you are ASKED what information to send back to MS, most folks just accept the default.... which is EVERYTHING..... so, keystrokes, what you print, etc.... A data miners wet dream. That started with win 10..... Why do you think MS was so willing to let folks upgrade for free???? All the data is incredibly valuable. -
Erm, what??? Where is this coming from?
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SFSE doesn't support the beta versions of the game.
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Erm, Sanon WAS a monster. The reason he nuked the spaceport was to prevent anyone with knowledge of the Lazarus plant from escaping. Terrormorphs can't fly ships, they aren't going to run to the spaceport, and commandeer whatever they find there.... The soldiers there could have been evacuated, and THEN, if necessary, nuked from orbit.....
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If esp files don't play well with load order..... why even use them at all? Why not save it as a 'middle' esm, or whatever, and avoid any potential problems there???
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Are you using xedit? Or the CK?? ESP files aren't supported in Starfield. Various flavors of ESM instead. (or was that just a typo?)
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Any UI mods current or in development to replace StarUI?
HeyYou replied to ghostmaker00's topic in Starfield's Discussion
There aren't any that I am aware of..... I use most of the StarUI mods, and the fixes required for some of them, and don't have any performance issues with them...... The ship builder can take some time populating some of the menus, but, that's about it. -
So.. Is flying a spaceship in atmosphere not possible?
HeyYou replied to Kresr0ck's topic in Starfield's Mod Ideas
Give it time. CK hasn't been out that long. -
CAN'T START NEW GAME PLEASE HELP!!!!!!!!!!!!!!!!!!!!!!!!!!!
HeyYou replied to VearCon64's topic in Starfield's Discussion
What vid card ya playin' on? Rest of your hardware?? -
I think its in the ship menu, crew, and there is a tab for outposts. Not sure if you can select them for travel from there though..... On the star map, systems you have outposts in will have the little symbol next to them....
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How to make simple mod working on existing save? CK
HeyYou replied to Rcmo's topic in Starfield's Discussion
When I add mods mid-playthru, when I go to load my save, the game asks me if I want to use the load order from the save, or the current load order, if yours asks you that, tell it 'current'.... see if that works. -
NVSE not loading on error 998 - Fallout New Vegas
HeyYou replied to ApheXJew's topic in Mod Troubleshooting
No Clue on that one..... I just can't find much in the way of info on that error. -
NVSE not loading on error 998 - Fallout New Vegas
HeyYou replied to ApheXJew's topic in Mod Troubleshooting
Is that a 'windows' error? Or NVSE reporting it? -
Uninstall the game via steam, then, delete the install folder (in steamapps) and any other folders the game creates. Generally, those will be in My Games, and AppData\Local.
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CAN'T START NEW GAME PLEASE HELP!!!!!!!!!!!!!!!!!!!!!!!!!!!
HeyYou replied to VearCon64's topic in Starfield's Discussion
You have mod issues. Your best bet is to start over again, with a fresh, clean install of the game, make sure it runs...... Then start adding mods one or two at a time, and again, verify the game will start..... -
Or just have the mission description mention where it is......
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