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HeyYou

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Everything posted by HeyYou

  1. Mod added..... I can't find which one though. Post your load list?
  2. I think frames in vendors is added by a mod... I don't recall seeing them in the vanilla game. Power armor is scattered about the wasteland.... some are hand place, and are a 'fixed' variety. Others are leveled, and get better as you do. (depending on when you show up in that area.) So far as I know, the power armor does NOT respawn... at least, not in my experience..... Some might... not like I visit those locations frequently though. :) I don't think I have ever collected 50 suits though...... not even partials. There is one suit by the hotel (with raiders) that doesn't seem to be collectable in my game..... I suspect that is a mod issue though, as the raiders don't use it either.
  3. The bashed patch will merge leveled lists. At least, those that aren't script injected..... A must if you are using multiple mods that affect the same lists.
  4. I suspect it has something to do with the 'save on game exit' mechanic, unfortunately, I have not found a way to turn that off. For me, sometimes, the game will exit cleanly, other times, it will sit at the 'saving game' screen for a bit, but, it finally does exit.... I have no idea what makes the difference there. I would LOVE to be able to just turn the feature off....... but, that just ain't an option.
  5. Ok, that's odd. That *should* work...... What antivirus ya runnin'?
  6. * loss of desktop transparencies There are alternatives for this. * Loss of various Win7 Ultimate features like * domain-features no longer included in non-professional versions of Win10/11. Why do you need these? * included deskstop games (like solitaire that I use while waiting for various activities) If you do an in-place upgrade, those games will still be there. If you do a fresh install, Windows 7 games for Windows 10 works great, and is easily available. * ability to control/select updates and when to install Yeah, this one is a sticky one, there are third-party apps that will deal with this though. * continuous uptime of over a month in Win7 Win 10/11 can manage this feat as well. * Windows Media Center (replaceable, but no longer builtin) In place upgrade won't affect this either. That said, there are better 3rd party apps out as viable alternatives. * lack of advertising that is built-in to Win10/11 I don't get advertising in Win 10. I don't log in with a microsoft account, and onedrive isn't running on my machine. * stability from not being used to test Beta updates (less of a problem w/Win10, now, but that's also scheduled for obsolescence). This is a non-issue. MS used to break win 7 fairly regularly with updates. It doesn't happen now, because win 7 ISN'T being updated...... * increased privacy by not having the cloud integrated, including a default MS account for login. As said above, you aren't required to have an MS account on 10 or 11. And you can still "upgrade" to 10 for free. I think. Not sure on 7 Ultimate.....
  7. Can't delete individual mods either. Welcome to Nexus.......
  8. As I understand it, you are only permitted one collection per Vortex Profile.... Could create a new profile, transfer the mods that you want to upload as a collection to that profile, then try and upload it?
  9. I've never tried Morrowind before, but you're making me want to. Basically our exact conclusion to the "Bethesda relies on the modding community" debate. Showler excellently summarized it as "benefits from =/= relies on". You are right, too, in that - Bethesda games sell well regardless of the modding community, but they do still benefit from the existence and popularity of mods. I highly recommend you at least try it. It's gotten dirt cheap over the years. :) The vanilla game IS dated, and looks it, but, there are a LOT of options out there to bring it up to more modern standards. Yep, beth is aware that PC players dislike their UI.... probably because, from my understanding, the games have been developed on XBox, so the UI is more geared to be simple, for use with a controller, not keyboard/mouse. One of the reasons UI mods are some of the first to come out. :D I don't expect beth to alter there patching strategy to help out modders either. They "support" mods, they don't prioritize mod makers/users. After all, while yes indeed, they ARE popular, we still represent a fraction of the game players. That, and I think better than 2/3rds of players are on console. That may change with Starfield, as it isn't being released on PlayStation at all this time around.... But, owned by Microsloth now, so, that's not really a surprise either.
  10. That one is for Skyrim SE, and requires SKSE64... not sure that'll work in LE.
  11. I don't think Discord will never replace forums. Sure, 'real time' chat has its place, but, there is no history to search, no archive of solved problems, etc. If someone encounters an issue, they have to ask all over again... Imagine if Discord were the only thing available when Morrowind was released.... you would have 3 million people asking about the Dwemer Puzzle box..... instead of being able to search out the answer..... It's my view that Beth did their fans a major disservice when they shut down their forums..... Probably earlier than that, when they migrated to Jive.... (a very appropriately named software package if ever there was one.....) That particular trick was the beginning of the end for the forums. After all, what is a forum that doesn't even support the most basic of formatting code?? I stated then that three teenagers with a zero dollar budget could (and HAVE) done a better job than beths "new" site......
  12. Mods might have helped, but we do not know for certain if it is mods that Bethesda "needs" to provide longevity to sales. Although there is still a sales falloff range, Oblivion is one of those "classic" "must-play" games that has cemented itself deeply into many gaming communities. What I'm saying is, it's considered a timeless classic, which means that people have been and will be buying it for a long time after its initial release date. For a reference of what I'm talking about, just think of Half-Life 2's reputation, and its sales longevity is not tied to mods, but instead reputation. Sure, mods could help; but I wouldn't call it causation to Bethesda needing the modding community to make that happen. Exactly. Thank you for concisely packing that up back there. Beth games seem to sell well regardless. :) Sure, beth doesn't "need" mods to sell there games, but, I would wager it sure doesn't hurt. Morrowind is still out there, and still selling. :) A game that was released more than 20 years ago...... Looking at the sales numbers, Morrowind really started the roll for beth games, and sales numbers jumped dramatically from one game to the next. :) That said, I am still of the opinion that Morrowind was the best game of the TES series..... The story was actually GOOD.
  13. That's vortex talking about its profiles. I am more concerned about if Windows was whining at logon.
  14. I seem to recall that discussion was only a couple of years ago. Anyway, it doesn't really matter. Which topic are you referring to - I'm not following you there? THe whole "does beth "need" the modding community" thing. I think that was mostly related to sales though, and given the numbers at the time, I was readily apparent that mods didn't do anything noticeable for sales. Longevity of the game though, yeah. People are still buying Oblivion. :) I haven't seen sales numbers for Morrowind..... I am not even sure it is out there in the world 'new' any more. Valid point. :D
  15. I vaguely recall at least one discussion on this forum (likely in GMAD) about the degree to which modding does actually increase the popularity of Beth's games, the gist of which was that since people who mod their game make up only a small fraction of the total player base, modding doesn't have as much of an effect on popularity as you might think. So I'm sceptical of the claim that Beth relies on the modding community because we don't know to what degree it increases the popularity of the games. It could be fairly negligible. That's not how it works. We have genres such as 'souls-like' and 'rogue-like' precisely because developers take ideas from other games and implement them into their own game or use them as inspiration. And I never used the word 'copied' - you used that term so you could strawman my comment. That doesn't mean they rely on the modding community. They hire from other developers as well. That doesn't mean they rely on other developers. Back when that discussion took place in GMAD, that was true. However, look at what the membership numbers here have done since that time. :) I remember when the topic was 'getting 1 million users'.... today, it's over 40 million. Granted, Nexus supports quite a few games, but, the bulk of the files/downloads are for beth games..... none of the others even come close.
  16. That's gotta be REALLY embarrassing. :D
  17. sorry forgot to quote you directly but vanilla w dlc is working! Cool. So, add your mods one or two at a time, make sure the game starts. Having a 'vanilla' save right before you exit the vault isn't a bad idea. :Dwhy are some mods taking priority over others? for example, start me up, fallsouls, ghoul mask, armorsmith extended and even the mod config menu are ALL being labeled redundant? Does it tell you what makes them redundant???? I've never seen that before.
  18. DId windows talk about a profile error when you logged in by any chance??
  19. Start vortex, click on settings, go to the mods tab, see where Vortex wants the mod staging folder. (MUST be on the same physical drive as the game is installed on.) Go to the downloads tab, see where Vortex wants to put downloads. This can be pretty much anywhere..... I created a specific folder for it on my D drive. But, all of my games are installed on D as well. If you only have one drive, (not the MS version....) Create a new folder somewhere, NOT in the program files directory, and point vortex there. See if that helps.
  20. HeyYou

    why ?

    I have no doubt that the human race will bring about their own downfall, I just wish they would wait until after I was dead. :D (and NOT because of the A bomb going off nearby. :D) I'm sure that's what all the UFOs are about. It's the aliens coming to see if we have killed ourselves off yet. They wanna watch the show. :D
  21. Actually, I think beth DOES rely on the modding community. It increases the popularity of their games, and it is something they talk about on a regular basis. They made a point to state the Starfield was going to be moddable..... Beth takes ideas from mods, and implements them into subsequent games. Yes indeed. It is a great source of ideas for them, because it comes with NO LEGAL LIABILITY. Now, imagine if they 'copied' an idea from another publishers game..... The lawyers would have a field day. Not to mention, Beth has actually HIRED modders. No, I am not talking CC content, I mean HIRED, as in full time employment. :) What better way to give yourself a HUGE talent pool to pick and choose from.
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