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Big changes for the Nexus Mod Manager and the introduction of Tannin42, our new head of NMM development


Dark0ne

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In response to post #43213860. #43214125, #43214650, #43216125 are all replies on the same post.


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NMM writes symlinks in the data folder for the files it manages. (win explorer counts the disk space of such files twice). The system is slow with large amounts of files (i.e. when you have a lot of lose files instead of the MUCH preferred BSA) and a slow disk. With BSAs and/or SSDs NMM is very fast (though admittedly, with common stuff like SMIM, that may already not be the case.)

The robustness of NMM's solution is not in the way the program did shuffle all these symlinks. Yes, that leaves something to be desired. The robustness is in that the system relies on functions supported by the filesystem and was thus advertised as being more easily applied to a wider range of games and doesn't require third party programs (or the game exe for that matter) to run through the mod manager.
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I just want a simple powerful mod installer/uninstaller. Profiles smofiles, don't need don't want. Just install it right and uninstall it clean. Keep it simple. If it works, don't fix it. I dislike both current mod managers strongly. Constantly both caused me grief. So, I use an ancient version of nmm for skyrim and manual install for FO4. The virtual stuff is virtual trouble. I do hope keep it simple options will be available in the new version. Yeah, I'm an older guy and I hate it when some new thing comes along and rocks my boat. :P Oh, one more thing, make the text big enough so I can read it.

Anyway, smooth sailing to you in the next year. :)

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In response to post #43213860. #43214125, #43214650, #43216125, #43216490 are all replies on the same post.


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If you barely speak English, please refrain from posting in it and instead post in what ever language is your native language.
Food for thought: 1) Others probably know your language, you are not alone on this planet in speaking it. 2) Google translate is easier to understand then your written English.
#2 is not a good thing.
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In response to post #43210430. #43215310, #43215490, #43215920 are all replies on the same post.


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I'm with jim_uk on this one. If I were to be convinced to use this new NMM, I'd want it to be straightforward and without all the file system virtualization stuff. And it would need to be at least as robust about handling the Data folder as Wrye Bash is now.

Oh, and please, for the love of Talos, leave the BSA unpacking to other tools where it belongs! Edited by Arthmoor
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In response to post #43213860. #43214125, #43214650, #43216125, #43216490, #43216630 are all replies on the same post.


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NMM, probably was created just to dzaiałał, in a simple way, and yes, MO, is for more advanced users, which are looking for a hole in the whole, NMM perfectly fulfills its purpose, the speed also depends on the system, I i7 8x4.4GhZ , standard, and SSD for NMM, and 2 GB mods installed approximately 20.30 seconds, depending on the amount of compressed folders and subfolders, so NMM is fast enough tool :) (sorry translators goggles)
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In response to post #43213960. #43215115, #43215850 are all replies on the same post.


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Considering the developer of MO is the lead developer of the new NMM I wouldn't worry one bit. Lead developers are generally in charge of the actual development process and philosophy. I expect we'll see a "best of both worlds" outcome with the new NMM.
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In response to post #43216595.


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"I just want a simple powerful mod installer/uninstaller. Profiles smofiles, don't need don't want. Just install it right and uninstall it clean. Keep it simple"

How does this not describe Mod Organizer? That would be my exact description of it XD. My only issue I've ever had was getting my archives to invalidate, which MO has a switch to do it automatically, yet another feature. Edited by Charmareian
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In response to post #43213860. #43214125, #43214650, #43216125, #43216490, #43216630, #43216760 are all replies on the same post.


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so, why not write more
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In response to post #43209560. #43209910, #43210605, #43213505, #43215215 are all replies on the same post.


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Who cares if you have to reinstall mods lol. Its fun to build your game from vanilla. I find something new to do every time. My load order consists of maybe 60 mods. If you have more than over 200 mods then you probably don't benefit from all of them. You probably forget you have most of them enabled. Don't waste time making importing Tannin42. That's just more baggage lol. Also not sure if I missed it but did you give this new Mod Manager a name?
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