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Everything posted by HeyYou
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Nexus - This site, and the collection of game specific sites. Vortex - Nexus new version of it's mod manager, designed to integrate seamlessly with the site. Loot - Load order optimization tool, or something similar. It's already integrated into Vortex, so, not anything you need to worry about. NMM - Nexus Mod Manager. The previous incarnation of Nexus modding tool. It has been replaced by Vortex. Do not try and use more than one 'mod manager' on your game, that can cause some truly intriguing problems. :)
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- new to the game
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Download and install Vortex, it's a mod manager, and makes installing/activating mods pretty straightforward. There are also tutorials on how to use it. If you haven't played the vanilla game, I highly suggest you do, for at least a couple hours. That will give you an idea of what you would like to change. Mods here are separated into categories, have a look at the categories you are interested in, and see what appeals to you. It's different for everyone. :) So, you may not necessarily like the same mods that I do..... Also, keep in mind, that there are quite a few REALLY GOOD mods that are NOT hosted here on Nexus..... but, Vortex will still install them for you. (tutorial for that is available as well.) One thing to note..... Modding your game can become addictive... many folks have found they spend more time picking out mods, than they do actually playing. :D
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F4SE will need an update. :) It'll be interesting to see what all they do.
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Inquiry on if you can remove a game from the all mods search
HeyYou replied to ShadowWeaver44's topic in Site Support
On the main page of Nexus Mods, it lists the games, and how many mods there are for each game. Keep in mind, there are almost 2000 games listed there...... But, you can sort by mod count, download count, etc. -
MSI RTX 3080 Gaming Trio Z LHR first impressions
HeyYou replied to xrayy's topic in Hardware and software discussion
And EVGA dropped NVidia.... They will no longer sell EVGA branded NVidia cards..... -
How calls this effect, and how i can turn off this?
HeyYou replied to Pshhhhhhhhhh's topic in Fallout 4's Discussion
Pics are too small, can't really see what you are getting at. -
Depends on what we mean by "written on the mod page". There's a massive amount of mod authors who skip setting proper permissions, so I wouldn't call the preset Permission Box "written". If the mod author has actually written something on the permission tab or the mod page, I think that should always take presedence. If the idea was to improve the reputation of the platform, unverified PM screenshots shouldn't be counted. There will always be lots of people who think the screenshots are faked. Excellent point. For this question, anything provided by the mod author on the mod page would count as "written on the mod," including the permissions tab. However, we do prioritize explicit author statements in the description/comments above the permissions tab. I'll edit my post to clarify, thank you! A fair few authors don't fill out the permissions tab..... and it defaults to very closed permissions... I would think a PM authorization would take precedence over permissions on the page......
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Yup yup. :) There IS a way to install win 11, WITHOUT setting up a Microsoft account. I do it at work fairly regularly. (I have the page book marked. :) ) I don't have an MS account on any of my machines, nor do I want one. I would REALLY love to see some other company come out with an O/S that directly supports DirectX, so I don't have to deal with MS any more. Problem is, MS owns DirectX....... and I seriously doubt they will let anyone allow a competing O/S to support it natively.
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Now THAT... is extremely interesting. Totally did NOT know about that translation of Bing. Serious Irony. Even tho he no longer owns the company, MS still is, and will for many more years, still associated with Bill Gates in many people's minds. Bill Gates. Wanted in 3 countries, for crimes against humanity. Reason: Harmful inoculations against diseases which have caused deaths. OR Many of us do refer to windows as a virus. Medically speaking... virus... disease... common mental association. Have a look at the sheer amount of Data windows 10 (and 11) want to report back to microsoft..... I see it as spyware masquerading as an operating system. :) You can turn off a bunch of it, supposedly, but, there is still a lot of data sent back to MS.
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Hhhmmm.... I've been using paypal for a couple decades now... and have never had a problem with them...... I started way back when, when I was selling things regularly on EBay..... used them pretty much exclusively. Sometimes, I though their fees were a bit high... but hey, you know how that goes. :)
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So get a card with just enough to cover what ya want here, use it once, and call it a day.
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Doesn't nexus also accept credit cards though??
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And how do you pay steam for games/services??? Do you send them a check?
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Actually, the poles have shifted several times over the course of 4.5 billion years. :)
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DRM is pretty much useless, and a waste of money. Why game companies continue to pretend otherwise is beyond me. Look at Spore, lo these many years ago. The publisher was touting it's 'unbreakable' DRM, right up until the game hit the pirate sites, 3 weeks BEFORE it's official release date. Of course, the same goes for pretty much any title..... it hits the pirate sites within days of release. (if not mere hours.....) The game companies think DRM prevents piracy, but that simply isn't the case. ... true, the leading concern for gamers is the quality of the content, not the presence of technological protection measures, compromising their system, os or privacy. And what was really aggravating was, For FO3, folks with legit copies couldn't play, because of GFWL, while the pirated versions worked just fine..... GFWL was free, and easily obtained, and still is. Any complaints about GFWL are based in ignorance, foolishness or deliberate falsehood. Sure. Uh huh. Never did I say that it cost anything, and yeah, it was installed right along with the game, from the game disk, don't know why you are whining about that. And yes, it DID cause issues. Denying reality is based in ignorance, or deliberate falsehood.
- 181 replies
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DRM is pretty much useless, and a waste of money. Why game companies continue to pretend otherwise is beyond me. Look at Spore, lo these many years ago. The publisher was touting it's 'unbreakable' DRM, right up until the game hit the pirate sites, 3 weeks BEFORE it's official release date. Of course, the same goes for pretty much any title..... it hits the pirate sites within days of release. (if not mere hours.....) The game companies think DRM prevents piracy, but that simply isn't the case. ... true, the leading concern for gamers is the quality of the content, not the presence of technological protection measures, compromising their system, os or privacy. And what was really aggravating was, For FO3, folks with legit copies couldn't play, because of GFWL, while the pirated versions worked just fine.....
- 181 replies
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I think you are being overly paranoid. :) Asking the mod author to note the permission for the port in his permissions section is NOT unreasonable, and makes life easier for anyone trying to verify that someone actually DOES have permission. Given the rampant mod theft that was going on when beth first started doing mods for consoles, I think Arthmoor has the best solution there. Very little changes.
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DRM is pretty much useless, and a waste of money. Why game companies continue to pretend otherwise is beyond me. Look at Spore, lo these many years ago. The publisher was touting it's 'unbreakable' DRM, right up until the game hit the pirate sites, 3 weeks BEFORE it's official release date. Of course, the same goes for pretty much any title..... it hits the pirate sites within days of release. (if not mere hours.....) The game companies think DRM prevents piracy, but that simply isn't the case. That said, steam isn't DRM. It's a distribution platform, and that's it. It doesn't prevent, or even slow down, piracy, in any way, shape, form, or manner. However, publishers don't have to spend money making 5 million disks, and packaging thereof. Potentially MILLIONS of dollars..... Hence, digital distribution is 'the wave of the future'...... Which really kinda makes sense, as the bulk of the population that buys games, already has a fairly fat pipe to the internet. I would put forward that DRM actually CAUSES piracy. Look at the fiasco of fallout 3, and Games for Windows Live...... The DRM stopped people from playing a game they had legally purchased..... Also note, GFWL went the way of the Dodo...... Not really a surprise. :D Considering how badly it sucked. :D
- 181 replies
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They can always NOT let us mod the game and they would be in their legal right to do so IF they wanted. Please they are asking for feedback and solutions, if you are not bringing anything to the table you should refrain, they asked for feedback to better permission systems for modders and porting mods for the games, not rants and complaints about a company. :dry: Not to mention Beth isn't doing anything to prevent folks from making mods....... :D
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For the scene where you are going to into the vault...... The way it works is, if you are close enough to actually SEE the bomb go off, you are too close, and quite likely dead.... (radiation exposure) That said, WE don't have RadAway..... so, there is that.....
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I am just not a fan of Bing..... (translates to 'disease' in chinese......) But then, I am not really a fan of Microsoft in general. :D But, I still run windows.....
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It would be the exact same thing as the ant colony observer, watch them as they do their thing, cheer them on when they start fighting. It would need to be a species on a totally different wavelength than apes with language that has an enlightened purpose, human purpose has been reduced to 'get money, buy nice things' which is now impossible anyway with the ridiculous cost of even the simplest things on this s*** hole, there is no mass co-operation for the betterment of humanity as a whole, just the betterment of the already over privileged singulars like... (won't name, too many) and this will never change. Conclusion, 2 chances of being 'saved' by an enlightened species, buckleys and none. Well, not necessarily 'enlightened'...... For instance, maybe a superior species looking for another food source. (Us....) or slaves for their mines, or whathaveyou. We ARE trainable after all..... :)
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Older mods may or may not have permissions set, and the authors are no longer around, so, the default answer to porting them is "No." For those that do have fairly open permissions, it's a non-issue..... for those that you need to get specific permission to port their mod, just putting a sticky post in the mod comments I would expect would be adequate to the task. (and not much of an ordeal for the author either.) Having comments turned off really isn't a barrier, as an author can enable them, post the permission, then disable them again, and the comment still stays visible. I closed comments on a mod I am caretaker for, but, the thread is still there, as are all the comments. Wouldn't that work??
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Are you concerned that Beth will close that loophole? If so, I wouldn't worry. There have been script extenders since beth started using the Gamebryo/Creation engine. (Morrowind, back in 01) There will likely be one for Starfield as well.
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My question would be: Why would they WANT to visit us? Or 'save" us? Not like they would need anything we have, that they couldn't get elsewhere, probably easier. We would be an interesting study in primitive civilizations, and that's about it.... And even if they did find us interesting enough to watch, that's ALL they would really do. Sit back and watch as we kill ourselves off.