-
Posts
2304 -
Joined
-
Last visited
Everything posted by SMB92
-
Like I sorta said in another thread, the age of Old Skyrim is over and the dawn of SSE has come. Many a mod will be forgotten and many an author will have moved on. Those who seek prosperity will be patient and they shall reap the rewards of a Skyrim with 64-bit engine and DX11 renderer. Some will grow discontent, their destinies tragically entwined with the release of CoD:IW (the 17th plane of Oblivion, forboding Beholden). Others will seek more noble paths, such as Fallout 4 and Battlefield One. But for those who wait, much glory has been sown. *Downs another whiskey*
-
Not sure why you posted then. OP, any other mods?
-
What mods you using? Sounds like whatever is touching on DG has some issues.
- 5 replies
-
- skyrim special edition
- skyrim se ctd
- (and 1 more)
-
1. Did you install RDP after doing opening scene and 2. Doesn't CRF require USSEP to be present? Game will crash at load if missing a master
-
To everybody whining about SSE not looking beatiful...
SMB92 replied to Nasdar210's topic in Skyrim's Skyrim SE
I think it will also provide some refresh to the community, while not all mods will come over to the new version, a lot of new stuff will be made and it will give the game a breath of new life. Sure we say goodbye to some good mods and times from the OG, but we also say goodbye to the constant up hill battle for performance. perhaps more will flock back this time after they hear how exceptional the game runs now, and that ENB/Reshade is secondary rather than "mandatory' to enjoy the gfx as well. -
Actually I find this to be a feature. It only really comes into effect when your really close to the object, I think they wanted to please both crowds (but hey, they'll never please the DoF crowd :D). There is a slider for DoF so maybe try see what it does.
-
Yeah I wouldn't get the hopes up for SKSE in the near future, it's quite possible that they won't be able to straight port all the functions as is. Try not to kill yourself with anxiety too much, why not enjoy some vanilla ice cream while you wait :)
-
I manually sort mine. After I've sussed them all out with xEdit :D. Haven't used sorting program since Oblivion
-
There us an option in INI to use "new snow", maybe turn that off It was mentioned elsewhere here there is some problem with normal map? Especially with certain mods
-
Been really bad for the past few days, even with the premium account. Maybe the traffic really is that high
-
No problemo, have fun!
-
Yes I remember somebody making the more metallic looking mod, reflection of light was the equivalent of trying to look at my phone in the sun :D Nice explanation
-
To everybody whining about SSE not looking beatiful...
SMB92 replied to Nasdar210's topic in Skyrim's Skyrim SE
1440p, 60fps Ultra, no stutters, hardly recognizable as a Bethesda game. Even if the dragons still fly through walls. -
Reason i mention it is because I usually see glitches like that (namely with meshes and then there textures shooting off into infinity) with a bad OC. What about gfx card, is it AMD or Nvidia? Perhaps need to adjust tesselation setting?
-
Do horses still count as witnesses to crimes?
SMB92 replied to Gohstly's topic in Skyrim's Skyrim SE
Mmm well I had to kill a peddler as I accidentally hit him while fighting his bandit attackers, left his horse live but didn't get any bounty. -
I can't see those stats, but are you OCing your GPU?
-
Sometimes mods require those ITMs to function, typically big ones. So thats probably why. Now you mentioned this I have vague memories of seeing similar things, xx amount of ITMs but only x amount being removed. I would reDL them for now and just leave them be. I've never had any trouble with OG Dlc, that's what USLEEP is for!
-
Usually the game won't start if one of your mods is missing a master file, but it usually crashes after "appearing" to load. What kinda mods you got? Does it work without?
-
Did you uninstall the mods or just deactivate the esps?
-
Polygons/Mesh Vertices Stretching Across Screen
SMB92 replied to Wareagle545's topic in Skyrim's Skyrim SE
That would make sense, Isoku probably needs to update his models -
Good to know, glad they sorted it out :).
-
Each to their own I guess. I was one of the people who stayed with Oblivion for a long after Skyrim released, although I still played Skyrim in between. Now I haven't touched OB since late 2013
-
To everybody whining about SSE not looking beatiful...
SMB92 replied to Nasdar210's topic in Skyrim's Skyrim SE
Remind of me of "trickshotting" fad my brother was into on CoD -
Is that the one that has its own little worldspace and stuff? I think I saw that before, it was quite nice.
-
To everybody whining about SSE not looking beatiful...
SMB92 replied to Nasdar210's topic in Skyrim's Skyrim SE
I kinda liked the "lite" bokeh DoF on some ENB, but yeah usually it is annoying turning on all the time especially when looking at a flower in the distance.... I guess those guys like screenarchery