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Everything posted by SMB92
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Keys not working properly in console *URGENT*
SMB92 replied to Inazuma22's topic in Fallout New Vegas's Mod Troubleshooting
What kind of keyboard do you have? -
Count me in :). PM me anything I need to know. Also, I know of a few good voice actor's we might be able to recruit, if you'd be keen on that well i'll get in contact with a few. I wouldn't insult them by calling them amateur either ;). 2 ofthem in particular are really good, dunno if they'd have the time, but as long as you got the scripts and lipsync in place, you're on fire :). I can build patches where necessary too, or anything you think you might need. I've got my 3 projects on at the moment, but I'm always happy to lend a hand where there is great potential :).
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You just have to drop both exe's in the Fallout: New Vegas directory, the 4GB patch works the same as nvse, so you need only run from that. Just add a shortcut to the desktop and you should be sweet. Remember to have Archive Invalidation set properly and make sure that if you make any changes to your INI files for NV, never to run the FalloutLauncher.exe or revalidate your game cache in steam without backing them up first.
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Fallout 4 Patented: What we wanna see brought over from NV
SMB92 replied to SMB92's topic in Fallout New Vegas's Discussion
@Because - Yeah I know about LA pulling the plug early and that, but still either way, we can blame both Beth and Obsidian, Obsidian for crappy implementation and Bethesda for just barely giving a damn. Imagine, how would Obsidian build a F4? Base it on GameByro again? Or even attempt to upgrade it XD? Let them design the plot and all, no worries, let Bethesda build it, and give it to CryTek for implementation XD. No, looks like it's Bethesda all the way from here. Maybe we will see a NV2 on the new engine Bethesda puts out ;) -
the Ultimate Load Order - STABLE AND PERFECT
SMB92 replied to SMB92's topic in Fallout New Vegas's Discussion
No guide yet but I will be releasing this as an open project on Nexus, calling it the Ultimate Modding Project, will include direct links, patches and installation order and guide. First I've got another little project related to this that I wanna get done in the meantime :). -
Set FPSClamp to 0, that is your problem :) It makes the game go "slow motion" when the frames drop cos it's locked to 60 and you're probably only pushing 40-50 outside. Interiors feel like they are fast paced XD
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Fallout 4 Patented: What we wanna see brought over from NV
SMB92 replied to SMB92's topic in Fallout New Vegas's Discussion
True that lol. I still think Obsidian should pull their finger out of their backside and learn how to make a clean game. -
Either you need an upgrade to your PC or you NV Stutter Remover with the wrong MinimumFPS setting or in the Fallout.ini you have iFPSClamp set to something other than 0. Those are the top 3 candidates for this problem anyway :).
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Sorry for late reply lol. I figured you had NVSR installed when you said 30fps was your limit, you need to open up he ini file for NVSR and find the line MaximumFPS under the 3rd section, FPS management, change it to 60 or whatever you like, default is 30 obviously XD.
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Fallout 4 Patented: What we wanna see brought over from NV
SMB92 replied to SMB92's topic in Fallout New Vegas's Discussion
@AxlRocks: It is more likely the game will be built in native 32 bit, but we can keep wishing XD. I definitely agree with you on a unique UI for keyboard and mouse users, more hotkeys etc would be great. And a weapon wheel XD @Rasta: Totally agree about the Bethesda building/Obsidian writing, however let us not wish for another implementation by Obsidian, truly, the GameByro engine was already on its knees, they just made it suck you know what. I dunno about th whole survival thing though, I struggle pretty bad with mods like NVEC and Monster Wars after level 30 still, so I guess they could probably learn from those mods :). @Because: That would be the worst idea, handing the whole franchise over to Obsidian. It would be graphically unplayable XD. If Obsidian just wrote the story and the setting and had Bethesda build and implement it, then we'd be talking ;). @Trob: Couldn't agree more, NV felt really tiny, and FO3 felt kinda huge lol. Really disappointed about that myself. Also, to me the story more felt like a "run and fetch" series of quests, which I think too many quests felt like. I think they gotta better think over their quests for sure, more stuff to do in them, not just run and grab something, kill a bunch of enemies and the day is saved lol. Keep up the cool suggestions ppl! -
You didn't happen to install NV stutter remover as well did you?
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NPC Speech Audio Missing from Installed Mods
SMB92 replied to Joesshmoe's topic in Fallout New Vegas's Mod Troubleshooting
Can you post a LO please? From the video you posted, there is no problem, just no custom voice acting for the new dialogue. You must have subtitles tuned on in the main Fallout menu to see the dialogue. If Trudy was supposed to give you a key to that house than the add script has failed for some reason. And for the record, AWOP doesn't have any voice acting either, for the most part I believe, again you will need subtitles to see the dialogue for most if not all the AWOP characters. -
If the INi files are still set to read-only, nothing will change. Remove the read only flag and install again, you don't need the text file, the AII is designed to remove the need for it.
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@Darthire - please stick to your own thread. I wonder if the CPU is having trouble here. This big FPS problem sounds like a pre-rendering problem, I could almost bet in the general direction your facing when that FPS hit comes in to play there are double the polys to render. I need you to confirm this first, don't need an exact number or anything just an idea whether you think there is more going on, if you can post a screen of both directions. I really wonder if the CPU is giving bad frames to the card, i know pushing my CPU to 5Ghz rips NV apart, but 4.8 is okay. Not to mention OCing the CPU means the PCI bus gets a boost, which puts more power through the cards, although the clock stays the same. Causes lots of artifacting although my cards never reach 40c at 100% fan speed (DCU2T fans and PCB cooling are really good lol). Disable pre-rendering in Nvidia CP, may not help but get rid of it anyway. And, you might not think this is necessary but disable AA and AF in Nvidia and in game. See if that makes a difference with the white dots particularly. It'll look terible, I know. Then just re enable AA and AF one at a time through NCP but not in game after you have had a look. Put those fans up another 20%. 59c is not bad but just to be sure your GPU isn't "fragile". Seen some cards start playing up over 50c, just seems they aren't all made the same. I know it probably sounds silly but we'll try everything here, why not. Post your CPU settings and also if you are using any multithread settings in the INI's. BTW I OCed my bro's 560Ti to 1000/2700/1850 and fans at 75%, didn't have any issues. Temps hit 67c. He's on a AMD Athlon 3.4ghz dual core as well and 1066 RAM. I'ma keep trying various OC's and settings but idk if it will be fruitful.
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Please post a screenshot :).
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Character rapid looking
SMB92 replied to IamtheHunter1337's topic in Fallout New Vegas's Mod Troubleshooting
Did you uninstall Readius via the Pipboy item first? If not you may want to start a new game now, but you could try reinstalling it and doing that again first, dunno if it would help now though, when I uninstalled mine and switched to PB 2500 I did it via menu, made a clean save and it was fine. -
Fixing weapon sound cuts out during full auto
SMB92 replied to Vancer2's topic in Fallout New Vegas's Mod Troubleshooting
No you won't have to get a better one, when it says AMD HD Audio it means your GFX card is providing the sound and you shouldn't be having an issue really.. Sometimes onboard audio drivers like to conflict with GFX drivers but it's not that common an issue. However it may be in your case, my concern is as I mentioned, the high rate of fire for the gun is causing stuttering and the sounds aren't playing properly which suggests it. I want you to try something, just to fully confirm my suspicions, Go into the game and get that LMG or minigun out, make sure you're in a fully loaded exterior cell (so just walk around the area for a few seconds), turn on god mode in console (tgm) and start firing but spin around in circles as you do, slowly at first and then get faster. Tell me if you get a bad FPS hit as you spin around whilst firing, and if it gets really bad when you get faster. You should find that if you spin around in a fully loaded exterior cell (without firing), the game won't stutter. Probably be a good idea to go somewhere where there aren't any NPCs, 1 to avoid a potential extra FPS hit and 2 you won't kill anyone XD. This shouldn't be happening on vanilla with vanilla weapons. After you confirm this, we will look into further options. BTW if you get really annoyed with the Brush Gun and Trail Gun bobbing, you could consider creating a quick mod to reduce the amount of spread and drift. Just wanted to mention this, should have done before lol. -
The best advice I could possibly give you is to take your time and read everything, and learn as much about the various programs available and use them to their full extent :) It's easy to make mistakes when you see so many great mods and just want them all at once XD. Good luck with your modding :)
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You could you NV configator, a program made by modders to customize all your multi thread settings. Search Configator on NV Nexus. In contrast to what Werne said, I am running a 3960X i7 and i have to say my game is better with MT. Fellout isn't needed with Nskies, it has it's own plug in called "Night Brightness adjuster, that allows you to adjust the darkness by pressing the "I" key (By default, can adjust). Works great I use it. Werne's advice couldn't be any better, a merged patch is strongly recommended, use either FNVedit or Wrye Flash, in your case recommended to use FNVedit, it would be easier. In general your LO is okay but I see your using Project Nevada without MCM (mod config menu) or uHUD and I strongly recommend you get both these things, a wrecked HUD causes crashes and weird things to happen. Also you really want to look up Project Nevada Extra Options, it has an all-in-one DLC patch and varous other fixes/patches. FOOK and PN are in the right order here, but you really want the patch for them from the PNEO or FOOK page. Between FOOK, Jsawyer and PN will be many conflicts, without a merged patch your game will suffer. Even with a good LO, a merged patch only resolves most of the conflicts. Many things will need manual patching, just stuff like stat changes etc, but it will stop 90% of your crashes. Definitely get uHUD as well (Unified HUD project) to ensure all the HUD modifications from your mods get installed together nicely, which will further prevent crashes.
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Keys not working properly in console *URGENT*
SMB92 replied to Inazuma22's topic in Fallout New Vegas's Mod Troubleshooting
You don't happen to have your keyboard settings in Windows set to US/UK international do you? If so you need to set it to US/UK standard, not international. That's a big cause of this problem, had it myself once. -
I'd know more about you're problem if you posted an exact load order, use FOMM to get one. There are a number of mods here that conflict also, but load order is dependent on how they'd be conflicting. You know Ultimate Edition of NV with DLCs is like $7 these days off steam? I'm kinda spewing about that cos I paid $39 not long before it went to that XD
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Helios One, z-fighting door and slow LOD change
SMB92 replied to machuidel's topic in Fallout New Vegas's Mod Troubleshooting
Lucky for you I have a vanilla install on another HDD, for testing purposes. I will look into that as well, thanks for mentioning it, good idea. Mind you I don't have anything altering the HELIOS building in my modded playthrough, with the exception of NMCs textures. Was busy yesterday, will get into this morning. -
Intelligence bug? ....
SMB92 replied to FireStar999's topic in Fallout New Vegas's Mod Troubleshooting
What about a misc inventory item or equipped armor? maybe one of those is draining you dry. Try unequipping everything and equip each thing one by one to see which one does, could be a silent script effect on something you weren't aware of, possibly in a modded item.