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HeyYou

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Everything posted by HeyYou

  1. Any mods that affect turrets, or coastal cottage?
  2. And that right there makes it all "OK". :) It's a game, beth can do pretty much whatever they want, with no need to justify it be either rational thought, or scientific means. After all, downtown boston would be a lot duller without all those buildings there. :D (caves instead? :D)
  3. Given the number of survivors, and how far the west coast had come after the war, in just the short time in fallout 2, The commonwealth looks like it should be somewhere within 20-50 years after the war. Much later, and there wouldn't be any pre-war buildings standing at all. Anything that wasn't concrete would essentially be gone. Wooden structures, like, all the houses in Sanctuary Hills..... would just be small hills. Nature would have re-conquered the area by then. After 200 and change years, it would be forest.
  4. I would likely need to start a new playthru to update.....
  5. It *shouldn't*......... After all, the CS isn't the most stable program in the world, so, saving often is pretty much a habit for anyone that uses it. When you load up your mod, does everything appear properly in the CS?
  6. Did modern firearms incorporate modern sidearms into the same ESP?? One thing I noticed with Modern firearms was, without a merged patch/bashed patch, you don't see ANY other weapons, than those from the mod. With them, you get a decent balance, but, the MF weapons are still more prevalent. There is also another mod, that brings the vanilla weapons up to a rough equivalency of damage as the MF weapons. Though, I can't remember the name just offhand..... :D
  7. Windows 10 Pro, 64 bit. Intel i7 9700kf Asus ROG Strix mb 16gb Gskill Ram GTX 1060 6gb vid card. (ac3 cooling, FTW model) 500gb M2 drive for O/S. 500gb Crucial SSD for games, and such. From pressing the power button, to having a usable windows desktop, is less than 30 seconds on this machine. Game performance/stability is awesome. I may upgrade my vid card when tax returns come in, but, probably not. It runs great, does what I want it to. I built this one when my old AMD Phenom II X4 965 Black-based system stopped booting. :D Re-used the case, power supply, and a couple SSD's ot save money on the new build.
  8. I can find items in xEdit, but, I don't think it actually loads scripts..... would probably be able to use windows search in the 'source' folder, assuming the source files are actually there..... (under the data\scripts folder somewhere) Have to tell windows to search within archives.... No idea if that will actually work though.
  9. Fair few folks recommend using the .05 version.......
  10. Yep. Par for the course. It's HUGE download..... Trick is, get the base game installed, and running properly, then back up the entire folder somewhere. :D
  11. I use build high, and don't have that issue......
  12. I wonder if since he is 'protected' character, if it simply won't allow the FC to blow?
  13. SSD technology has come a LONG way since then.... And yes, they are indeed limited, but, those limits are pretty darn high. ALL of the drives in my machine are SSDs. My NAS runs mechanical drives. Been that way for several years, and my SSD STILL reports better than 90% of life remaining. And that's on the drive the O/S is installed on.
  14. Anything change on your system?? Add/Remove anything? What speakers are you running? What does windows think your speaker setup is?
  15. What happens if you shoot his fusion core? :D
  16. Well, ya gotta consider Beths motivations. They want a game that will have a wide appeal, so it can't be real complicated. And 'realism' doesn't even register on their scale of what it important. It needs to look pretty, and sell well. That is ALL they care about.
  17. I would dearly love to have a constructable elevator in build mode, that would serve multiple floors..... It would like have to be along the lines the 'other' elevator, I think from one of the dlcs, that has a different version for two, three, or four floors. Making something that would add additional floors on the fly....... not sure if that is doable.....
  18. Depends on what you hit 'em with. :D There is a raider on the waterfront, with a transit station there as well. (subway) He is a great opportunity for testing just what happens, as he walks up and down the waterfront in his power armor. If you come in from the opposite end (south, I think) you can get a really good firing position on him, and you can target his FC in vats, with a good chance of hitting it. I REALLY enjoyed watching him get blow to bits. :D I reloaded several times, just so I could see it again. :D Think I was using a .50 caliber sniper rifle....... so, one shot, one kill, in any event.
  19. What version do you have? I see it was last updated in 2018.... checking the comments, I don't see anyone else with a similar issue as yours. I suspect it is a mod interaction problem, and not necessarily a problem with the mod itself.
  20. If you target the Fusion core, and actually hit it, it blows up, killing the guy in the PA, and blowing him out of it. :D Fun to watch.
  21. Beth consistently plays fast and loose with their own lore. None of this should really come as a surprise. :D
  22. This is where we go off on the tangent of 'what represents 'life''.... and quite frankly, modern day philosophers are even now debating this, and they are no closer to a definition than the dems are of defining an 'assault rifle'. :) So, the question becomes, What represents 'being alive'? For my part, I would have no idea how to define that. Synths ARE living tissue, yes, they are self-aware (maybe....), they may, or may not, be able to naturally reproduce. (I just don't know on that one.) Does that make them "alive"???? They are still constructs, made by man. Is man capable of creating "life"???? I don't have an answer for that one either..... Now, lets consider synths... Coursers in particular. They are faster, stronger, more resilient, than a 'natural' human. Should we even consider permitting them to breed? (assuming its even possible for them to do so...) How long do you think the human race would last, if synths could reproduce without benefit of the institute labs? My guess would be: Not long at all. I think what we see in Battlestar Galactica is a pretty accurate rendition of the end result...... and we don't have the benefit of FTL travel to find someplace else to hide. I.E. Synths would simply wipe us out, and that would be the end of it. Now, in Shauns specific case..... He is always going to be a ten year old boy. Everyone in the world is always going to see him as a ten year old boy. He may live another thousand years, barring unforeseen circumstances, and the river don't rise..... Will he be able to care for himself? Will his mind mature as he ages? Or will he always need a caretaker? I suppose, it would be a simple matter to just turn him off, and call it a day. Would that be the same as killing him? After all, it IS possible to turn him back on..... So, is he really "dead"??
  23. Wish I had your confidence........ :D
  24. I would suspect that they do it at either the beginning of the game, or, when the player 'takes ownership', and is actually able to use the workshop. (more likely the latter, would be my guess.)
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