-
Posts
14563 -
Joined
-
Last visited
-
Days Won
16
Everything posted by HeyYou
-
Oblivion GOTY and Morrowind GOTY on sale for $4.50 each on Steam
HeyYou replied to HadToRegister's topic in PC Gaming
And if you haven't played Morrowind, I HIGHLY recommend it. :D -
Varied Raiders / Varied Gunner Mercenaries update?
HeyYou replied to aegean77's topic in Fallout 4's Mod Ideas
I love this idea. "Themed" packs would be awesome as well. Actors, Politicians, heads of state, (both past and present) That would be way cool. After all, who wouldn't just LOVE putting a couple rounds into Hilary, or Donald? :D- 1 reply
-
- npc
- slight mod
-
(and 1 more)
Tagged with:
-
Is this just an appearance thing? Do the bullets actually hit where you want them to? Or are you hitting below where you are aiming?
-
F4SE Crashing shortly after being launched
HeyYou replied to Deleted57242262User's topic in Fallout 4's Discussion
Awesome. :D Glad ya got it working. -
I thought Piper was also listed as Essential? Or at the very least, Protected... (and only the player can kill her.) Maybe I will test that theory in my current playthru.... I haven't been to diamond city yet. :D
-
Is there any consistency to the crash? Location, what you are doing, what NPC's are about, and what they are doing?
-
Getting CTDs at Swan's Pond (going toward Vault 114)
HeyYou replied to twotonedearly's topic in Fallout 4's Discussion
Nah, it won't warn us. The game will either just start crashing at boot up, or if somebody is trying to add a new mod, they'll get an error that there's not enough memory space available, and they have to remove some mods first. Now, here's something that I'm not entirely sure of. But I'm kinda of the impression that vortex will bypass that, and still install the mods anyway. Even tho the game can't handle them. Again, I'm not entirely sure of that. I don't think Vortex has any way of knowing if there is any address space left....... My guess would be "no". Or, at least, if it does, it would be a fairly drawn out process to check. (equivalent to loading all your esl files in xedit.) -
Mass Effect Andromeda error 0x000007b
HeyYou replied to Torchd1982's topic in Mass Effect's Andromeda
Try reinstalling visual c++, that seems to be the last suggested fix you haven't already tried. -
F4SE Crashing shortly after being launched
HeyYou replied to Deleted57242262User's topic in Fallout 4's Discussion
FO4SE won't crash your game, won't corrupt your saves, or any of the other things folks like to pin on it. It's a script extender. That's it. You have a missing master, or your load order needs adjusting. If you use a mod manager, it should tell you if a master is missing...... -
It doesn't. Unfortunately. I tried it, in hopes of getting rid of the messages that I have grown tired of. "Press V to open the workshop".... Well after several thousand hours in game, I think I have that one figgered out. Unfortunately, I think the only way to get rid of those messages, gets rid of ALL of them. Including the ones you WANT to see.
-
how many settlement mods is it safe to have?
HeyYou replied to DevinJam's topic in Fallout 4's Discussion
That definition is not fool-proof as a failed or corrupt registration can be taking up a WorkshopParent slot, but unable to move settlers or create a provisioner. Learn even more here. Well, it assumes (yeah, I know....) that things are working as they should. As a 'general' rule of thumb, it should work though, shouldn't it? -
how many settlement mods is it safe to have?
HeyYou replied to DevinJam's topic in Fallout 4's Discussion
Essentially, if you can send a provisioner there, it counts, if you can't, it doesn't. -
Yep, me too. It is dead last in my load order, and is also the ultimate edition. :D
-
Yeah, but, it was my understanding that the 'standard' installation, only plays with it in settlement areas? The two places I have found it were in downtown boston.... couple raider hideouts. Can't remember the names off-hand.
-
I am not Todd. :D Nor do I play him on TV. I haven't looked at Leveled Lists in FO4.... no real reason to. I have browsed thru them quickly, just to see that there are a bunch of 'em..... I would expect that you could set "Chance None" in the list to some tiny number, and dramatically reduce the number of weapons in the world, but, I don't think there are separate lists for guns, ammo, armor, etc...... So you would basically have to re-write how loot was distributed. Less Loot and Ammo obviously has a good start on that, but, would have to look at it, to see how they went about it. Trouble is, I just don't know enough to make any sense out of it. :D
-
I use brighter settlement lights, and scrap everything, but, none of the others..... So far as I know, I don't have anything that affects previs/precombines, aside from Scrap Everything. I think if I wander into one of those places again, I am check and see if I can determine where its coming from..... So far, I have only found them in two places......
-
I have the opposite problem.... terrain showing up inside buildings. :D I have no clue where that is coming from. :)
-
What weapons would you like for your companions?
HeyYou replied to StormWolf01's topic in Fallout 4's Discussion
Lends a whole new aspect to the thought of "Deforestation"..... :D I would LOVE to see a video of that. :D -
Good points and bad points I suppose. A continuous beam would eat up power relatively quickly, and given that in the FO universe, the 'bolts' are actually visible...... It gives EVERYONE a precise location of where you are. So all those guys with slug-throwers, are gonna have a field day. :D On the other hand, the continuous beam would burn thru armor much more effectively, not to mention potentially setting you on fire. :D
-
Gonna have to modify leveled lists...... and there are a LOT of them...... I haven't seen any mods that make firearms rarer..... but, there are a boatload that add new weapons....... A fairly extensive search found..... nothing at all. You CAN'T be the only person that wants this.......
-
Ooooo, I can't wait. :D Maybe do a separate mod for the military stuff?
-
Is the LOD not loading??
-
Good reason to keep a shotgun handy. :D
-
Help finding Rolling Garage Door in CK?
HeyYou replied to ShadyZ93's topic in Fallout 4's Discussion
How about the roll-up doors at almost every red rocket? Is it possible that the dlc simply added the door as a buildable item? -
Yeah, one of these would make a great player 'mobile' home. :D