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Everything posted by HeyYou
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how many settlement mods is it safe to have?
HeyYou replied to DevinJam's topic in Fallout 4's Discussion
That definition is not fool-proof as a failed or corrupt registration can be taking up a WorkshopParent slot, but unable to move settlers or create a provisioner. Learn even more here. Well, it assumes (yeah, I know....) that things are working as they should. As a 'general' rule of thumb, it should work though, shouldn't it? -
how many settlement mods is it safe to have?
HeyYou replied to DevinJam's topic in Fallout 4's Discussion
Essentially, if you can send a provisioner there, it counts, if you can't, it doesn't. -
Yep, me too. It is dead last in my load order, and is also the ultimate edition. :D
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Yeah, but, it was my understanding that the 'standard' installation, only plays with it in settlement areas? The two places I have found it were in downtown boston.... couple raider hideouts. Can't remember the names off-hand.
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I am not Todd. :D Nor do I play him on TV. I haven't looked at Leveled Lists in FO4.... no real reason to. I have browsed thru them quickly, just to see that there are a bunch of 'em..... I would expect that you could set "Chance None" in the list to some tiny number, and dramatically reduce the number of weapons in the world, but, I don't think there are separate lists for guns, ammo, armor, etc...... So you would basically have to re-write how loot was distributed. Less Loot and Ammo obviously has a good start on that, but, would have to look at it, to see how they went about it. Trouble is, I just don't know enough to make any sense out of it. :D
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I use brighter settlement lights, and scrap everything, but, none of the others..... So far as I know, I don't have anything that affects previs/precombines, aside from Scrap Everything. I think if I wander into one of those places again, I am check and see if I can determine where its coming from..... So far, I have only found them in two places......
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I have the opposite problem.... terrain showing up inside buildings. :D I have no clue where that is coming from. :)
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What weapons would you like for your companions?
HeyYou replied to StormWolf01's topic in Fallout 4's Discussion
Lends a whole new aspect to the thought of "Deforestation"..... :D I would LOVE to see a video of that. :D -
Good points and bad points I suppose. A continuous beam would eat up power relatively quickly, and given that in the FO universe, the 'bolts' are actually visible...... It gives EVERYONE a precise location of where you are. So all those guys with slug-throwers, are gonna have a field day. :D On the other hand, the continuous beam would burn thru armor much more effectively, not to mention potentially setting you on fire. :D
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Gonna have to modify leveled lists...... and there are a LOT of them...... I haven't seen any mods that make firearms rarer..... but, there are a boatload that add new weapons....... A fairly extensive search found..... nothing at all. You CAN'T be the only person that wants this.......
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Ooooo, I can't wait. :D Maybe do a separate mod for the military stuff?
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Is the LOD not loading??
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Good reason to keep a shotgun handy. :D
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Help finding Rolling Garage Door in CK?
HeyYou replied to ShadyZ93's topic in Fallout 4's Discussion
How about the roll-up doors at almost every red rocket? Is it possible that the dlc simply added the door as a buildable item? -
Yeah, one of these would make a great player 'mobile' home. :D
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What weapons would you like for your companions?
HeyYou replied to StormWolf01's topic in Fallout 4's Discussion
Ooooo, and that brings up another point. Explosive rounds would make SHORT work of the typical tree. -
Interesting theory. And most certainly within the capabilities of the Institute..... (and makes me feel better about shooting the little buggers when I see them as well, its fun to watch them blow up in a spray of blood.) I never noticed them around the vault entrance.... Now I am going to have to start looking for them when I come out.....
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Then you get into the whole thing about ammo. Considering that manufacture on any scale would be difficult, at best... in a post-apocalyptic environment, ammo itself should be incredibly rare, if it would even exist at all. Sure, you could reload ammo, but, doing that for 200 plus years???? Not gonna happen. :)
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Have a watch here, and see if it sheds any light on the topic. I had this problem with skyrim, and there was some pre-cache killer mod that fixed it. Can't seem to find anything similar for FO4.
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Yep, that looks better. :) Just out of idle curiosity, any idea why half the load bed is unusable? It looks like there is a dividing curtain at the mid point.
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Getting CTDs at Swan's Pond (going toward Vault 114)
HeyYou replied to twotonedearly's topic in Fallout 4's Discussion
According to theory, .esl files don't count toward the 255 limit...... now, there IS a limit to the number of .esl files you can run, but, that isn't a hard-coded number..... I am not sure if the game will warn you when you exceed the limit, or if some stuff simply won't load, of if the game will simply crash at startup..... -
What weapons would you like for your companions?
HeyYou replied to StormWolf01's topic in Fallout 4's Discussion
We need destructible trees. :) I have fond memories of walking thru the woods, cutting down trees with my M60........ Seems to me, energy weapons should be REALLY good at that kind of thing. Its not just the impact of the bolt itself, it would also be the explosive result when the moisture in the tree is instantly flash-boiled. :D -
Star Wars 'lasers' aren't really lasers though, they are 'blasters'....... directed energy to be sure, but, I think different principle than lasers.
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trying to learn, but i'm a dumb dumb...
HeyYou replied to horouboi's topic in Hardware and software discussion
Well, yours is getting a bit long in the tooth. :D At this point, I would do the vid card first, and then worry about the processor later, as that will be significantly more of an investment. (as you likely need a new motherboard, and ram as well. the new vid card will transfer over without issue.) -
Is it just me, or do the textures on the tires/wheels look a little 'soft'????? The rest of it looks great. :) Are you going to have a pre-war version?